Electronic Arts Romania expands and recruits new specialists for the gaming studio in Bucharest
One of the largest technology companies and producers of video games in Romania, it intends to expand the EA Sports division in Bucharest with dozens of technology experts. Roles available range from programming to leadership, art and design roles, including C ++ Software Engineer, Java Software Engineer, Technical Interface Designer, Development Director, Producer, Game Designer, Technical Artist and UX Designer positions.
“We are proud to continue expanding the EA studio in Bucharest. EA Romania has become one of the largest EA studios in the world, and our team and operations in Bucharest have grown steadily, now incorporating the entire range of activities specific to the development of games and technology – creation, execution, programming, analysis, live management and quality checking We are not only working on developing some of the biggest and most popular video games in the world, such as FIFA and Need for Speed, but we also have technology dedicated teams that coordinate the security, cloud and, of course, the Frostbite engine, the latter helping us broaden the technological boundaries for game developers, allowing us to constantly innovate.
Our long-term ambition is to increase the capacity of EA Romania’s studio and operations, benefiting of the fantastic potential of the people in the market. In addition to our shared passion for games and technology, which makes the EA Romania team so united and so performance are the things that differentiate us: our experiences, hobbies and lifestyle. We are all different but this is what makes us close, we work together regardless of what we intend to achieve and we are dedicated and ambitious in creating the best interactive experiences in the world, “said Andrei Lăzărescu, Senior Producer EA Sports, EA Romania.
Electronic Arts Romania is one of the largest technology companies operating in Romania and one of the two studios globally where the FIFA franchise is developed, alongside the EA Vancouver studio in Canada. EA Romania has been present locally since 2006, during which time it developed both highly successful titles, such as FIFA, Need for Speed and UFC, as well as innovative technologies such as the Frostbite engine. The multidisciplinary team of Romanians contributing to the development of some of the most popular video games in the world comprises over 1,500 people with diverse roles, such as manufacturers, software engineers, designers, project managers, animators, graphic artists, UX experts, QA analysts, technical leads, system administrators and more.
“What we do at EA Romania is the perfect mix between art and technology. Sometimes, we really don’t even differentiate between the two – developers become artists and artists turn into architects. We are a very large and diverse family, we want to grow and at the same time to redefine the industry. Have you ever heard of a broadcasting engineer? Not? That’s because there wasn’t such a thing before. We have realized that the experiences we create are closer to a TV broadcast. Game developers are a special species, with expertise in a variety of fields – online, physics, Artificial Intelligence, rendering, UI, systems, audio, servers, and examples can continue. We are pioneers and produce innovations using the latest technology, we provide entertainment for millions of people, we develop solutions to problems that most probably do not even think about. And now we are expanding our team to achieve even more, ”said Alexandru Chica, Studio Technical Director, EA Romania.
The complete list of roles available within EA Romania includes: Development Director, C ++ Software Engineer, Java Software Engineer, Rendering Software Engineer, Technical Interface Designer, Game Designer, Game Producer, Technical Artist, UX Designer, Online Software Engineer and Systems Software Engineer.